翻訳と辞書
Words near each other
・ Killing Time (Star Trek novel)
・ Killing Time (Tina Cousins album)
・ Killing Time (TV series)
・ Killing Time (video game)
・ Killing Time Again
・ Killing Time in St. Cloud
・ Killing Us Softly
・ Killing vector field
・ Killing Veerappan
・ Killing Winston Jones
・ Killing with a Smile
・ Killing Words
・ Killing You
・ Killing Zelda Sparks
・ Killing Zoe
Killing Zone
・ Killingbeck
・ Killingbeck Island
・ Killinger and Freund Motorcycle
・ Killinger, Pennsylvania
・ Killinggänget
・ Killinghall
・ Killingholme
・ Killingholme A power station
・ Killingholme Admiralty Platform railway station
・ Killingholme B power station
・ Killingholme Power Station
・ Killingholme railway station
・ Killingly High School
・ Killingly Pond State Park


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Killing Zone : ウィキペディア英語版
Killing Zone

''Killing Zone'' is a fighting video game developed by Scarab and published by Naxat Soft in March 1996 in Japan and by Acclaim in both July 1996 in North America, and September 1996 in Europe and Oceania, for the Sony PlayStation platform. The game is viewed as one of the worst fighting games for PlayStation. It received poor critical reception and very low ratings by gamers, because they considered its controls horrible and graphics full of glitches.
==Gameplay==

In this sequel to Sega Saturn's ''Battle Monsters'', there are a total of 14 characters in the game, and two modes: Normal Mode which is a standard fighting game mode, and Auto Mode. In Automode the player selects a type of monster, making their own version of one of the seven playable characters. Automode comprises three tournaments, during which the player can upgrade their monster by winning battles. In fact, unlike the 2D digitized actors and platforms of its predecessor, the gameplay is more like ''Virtua Fighter'' in terms of 3D characters, move sets and ring outs.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Killing Zone」の詳細全文を読む



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